Starcraftwire.net recently in an article on multi-core
FFXI GILprocessors that appear to "StarCraft 2" can not play more of the core strengths.
Although the dual-core has now become absolutely mainstream choice, but the user still in the single-core and there are a lot, but do not forget, "StarCraft 2" from 2003 on the development of investment, and the dual-core processors until 2005 before there , But just the beginning of the high price of odd, with very few people can afford, until recently, only two years into ordinary homes.
It is clear, "StarCraft 2" was originally developed for single-core systems, and if we want to dual-core and multi-core optimized, the game engine is bound to carry out drastic changes to greatly extend the development cycle.
maple story mesos Development speed was not Blizzard's "strengths", then this Dadonggange, players do not know what we have to wait until the time.
Apart from the "World of Warcraft" on the higher memory requirements, the Blizzard of the game in general is not the hardware killer, targeted the general audience can easily enjoy, it "StarCraft 2" to continue this fine tradition, which should also Is a blessing to the audience.
Of course, multi-core system is still the best option.
wow goldEven if you can not let the game speed, multi-mission operation will also bring great convenience.